1/15
CORE TOPICS
- 2 -- Resource management and sustainable production
ESSENTIAL IDEA
- Resource management and sustainable production carefully consider three key issues—consumption of raw materials, consumption of energy, and production of waste—in relation to managing resources and reserves effectively and making production more sustainable.
CLASS ACTIVITIES
- Some (not so) quick notes on Clean Technology & Green Design
- In here you will be assigned a piece of international legislation that you will briefly research and create a poster outlining its major provisions.
- Kyoto Protocols
- Paris Agreement (2015)
- Copenhagen Accords
- Cancun Agreements
- Durban Platform
- Date
- Major details (what it outlawed/aimed to reduce/etc.)
- Notable participant countries and notable NON participant countries
- Be sure to include if this is a radical or incremental piece of legislation W/ an example
- An Image that you feel captures the essence of your legislation!
HOMEWORK
1/13
CORE TOPICS
- 2 -- Resource management and sustainable production
- 2.2 -- Waste Mitigation Strategies
- 2.3 -- Energy utilization, Storage, and Distribution
ESSENTIAL IDEA
- Resource management and sustainable production carefully consider three key issues—consumption of raw materials, consumption of energy, and production of waste—in relation to managing resources and reserves effectively and making production more sustainable.
CLASS ACTIVITIES
- Time to present!
- When we are done:
HOMEWORK
- None! Watch the National Championship game in peace. Codega will be throwing up thinking about all of those tigers....
1/9
CORE TOPICS
- 2 -- Resource management and sustainable production
- 2.2 -- Waste Mitigation Strategies
- 2.3 -- Energy utilization, Storage, and Distribution
ESSENTIAL IDEA
- Resource management and sustainable production carefully consider three key issues—consumption of raw materials, consumption of energy, and production of waste—in relation to managing resources and reserves effectively and making production more sustainable.
CLASS ACTIVITIES
- Take a look at the packet Codega hands out
- Working in pairs you will create a PPT slide about a subtopic from the packet. You need to read your section (and maybe a bit of what comes before it), talk about it and then create a PPT slide that summarizes the main ideas IN YOUR OWN WORDS.
- The Topics:
- Methodologies for Waste Reduction and designing out waste
- Dematerialization and Product Recovery Strategies
- The Circular Economy
- Embodied Energy
- Distributing Energy - The Grid system and Systems for Individual energy generation
- Quantifications and mitigation of Carbon Emissions
- Batteries, Capacitors, etc.
- Your PPT slide must include the following:
- The main info in your own words
- A picture that relates to your topic
- A max of 2 slides.
- You have to quickly present it.
- YOU WILL HAVE 40 MINUTES TO COMPLETE THIS ACTIVITY -- THEN WE PRESENT! These are the notes for this content so please try and do a nice job!
1/7
CORE TOPICS
- 2 -- Resource management and sustainable production
- 2.1 -- Resources and Reserves
ESSENTIAL IDEA
- Resource management and sustainable production carefully consider three key issues -- consumption of raw materials, consumption of energy, and production of waste -- in relation to managing resources and reserves effectively and making production more sustainable.
CLASS ACTIVITIES
- Today we intro the topic or resources and sustainable production -- why is this a key factor for Design Tech?
- Renewable vs. Nonrenewable resources individual work
- In your notebook:
- Define each term
- Find five examples of each type of resource (NOT only energy!)
- Renewable vs. nonrenewable resources activity (on the smartboard)
- Quick notes on renewability and resource reserves
- Find an example of a design that provided an innovative solution to meet basic human needs for energy, food and raw materials with renewable resources. Be ready to share with the class.
- Basic vocabulary activity -- Individual work to be completed in your notebook:
- Define the following AND provide and example:
- Re-use
- Recycle
- Repair
- Recondition
- Re-engineer
- Dematerlization
- Circular economy
HOMEWORK
CORE TOPICS
ESSENTIAL IDEAS
- The fundamental principle of UCD is that understanding the needs of the users is the key to designing the best products and services.
CLASS ACTIVITIES
- For my mostly dude class --
https://www.theguardian.com/lifeandstyle/2019/feb/23/truth-world-built-for-men-car-crashes
- Take some notes on Topic 7 -- USER CENTRED DESIGN (that's the UK spelling of centred btw...)
- Let's power through these today!
12/16
CORE TOPICS
ESSENTIAL IDEAS
- The fundamental principle of UCD is that understanding the needs of the users is the key to designing the best products and services.
CLASS ACTIVITIES
- Before we start read this article and think about:
- Is the author right? Just be able to talk about your answer like a human -- please be able to speak like you thought about it a bit....
- This is a good preview of UCD and User Experience (UX) design
- Take some notes on Topic 7 -- USER CENTRED DESIGN (that's the UK spelling of centred btw...)
- Let's power through these today and Friday
12/12
CORE TOPICS
1 -- Human Factors and Ergonomics
- 1.1a -- Anthropometrics
- 1.1b -- Psychological Factors
- 1.1c -- Physiological Factors
ESSENTIAL IDEAS
- Designers consider three human factors to ensure that products meet ergonomic needs.
CLASS ACTIVITIES
- Let's watch some videos!
- Just to make sure we understand all of the stuff we need for TOPIC 1:
- Read and interact with the packet handed out
- This will be checked for a grade next class
HOMEWORK
- Finish reading and interacting if you did not do so during class...
- Next class we will deal with TOPIC 7 -- USER-CENTERED DESIGN (it pairs nicely with Topic 1)
- This will a bit more note heavy so come mentally prepared!
- Once we're done with Topic 7 we will have a test on Topic 1 & 7 together!
12/10
CORE TOPICS
1 -- Human Factors and Ergonomics
- 1.1a -- Anthropometrics
- 1.1b -- Psychological Factors
- 1.1c -- Physiological Factors
ESSENTIAL IDEAS
- Designers consider three human factors to ensure that products meet ergonomic needs.
CLASS ACTIVITIES
- Take a look at the other human factors of design!
- Working in small groups complete the following assignment:
- Create a commercial/Public Service Announcement reminding designers to consider Physiological or Psychological Factors into their designs.
- Codega will assign your group a physiological or Psychological factor.
- These Docs will help with the content -- Topic 1 Overview Part 1B.pdf Topic 1 Overview Part 2.pdf
- Your PSA must include the following:
- A video 1:00 - 1:30 long
- A brief definition of your term
- A design context for the factor and an example of it in the real world!
- Some sort of slogan/catch phrase/whatever to help people remember to consider your factor.
- A bit of music (just to make it interesting...)
- Some kind of credits
- Here are the topics:
- Environmental Factor (Psychological Factor) - Thermal Comfort
- Environmental Factor (Psychological Factor) - Noise
- Environmental Factor (Psychological Factor) - Humidity
- Environmental Factor (Psychological Factor) - Lighting
- Physiological Factor - Biomechanics
- Physiological Factor - Comfort and fatigue
- And the RUBRIC
- What makes a good PSA you ask? Check these out!
- These will be due MONDAY!
12/4
CORE TOPICS
1 -- Human Factors and Ergonomics
- 1.1a -- Anthropometrics
- 1.1b -- Psychological Factors
- 1.1c -- Physiological Factors
ESSENTIAL IDEAS
- Designers consider three human factors to ensure that products meet ergonomic needs.
CLASS ACTIVITIES
- Quick review of ANTHROPOMETRY
- Talk about some of the anthropometric data sets you found.
- Let's find some design context for different types of anthropometric data:
- Using this document use the following pages of anthropometric data:
- 28
- 29
- 33
- 37
- 44
- 48
- 66
- 56
- 72
- 73
- 76
- Your job (with a partner) is to figure out what type of consumer product would use this data. For each page Codega expects at least 3 different types of products. For example, if it were for finger width don't just do ring, wedding ring, engagement ring, claddagh ring, etc. THINK CREATIVELY AND THINK SIMPLY!
- Make sure you for each entry in your notebook you write what the measurement is what the design context you came up with.
- Listen to the podcast on this page - https://99percentinvisible.org/episode/unpleasant-design-hostile-urban-architecture/
- provide a 25 word summary
- be ready to discuss next class!
12/2
CORE TOPICS
1 -- Human Factors and Ergonomics
- 1.1a -- Anthropometrics
- 1.1b -- Psychological Factors
- 1.1c -- Physiological Factors
ESSENTIAL IDEAS
- Designers consider three human factors to ensure that products meet ergonomic needs.
CLASS ACTIVITIES
- Quick talk about OnShape earbud holder design
- Take some quick notes:
- Take a few minutes to explore this web page. Then take additional notes in your notebook. We will be working with this in greater detail over the next few class periods so make sure you have a solid understanding of the topic.
- Find an anthropometric data set that interests you and complete the following:
- The organization that compiled the data
- The date it was published
- The domain (i.e. area) that the data set covers
- WHY you find it interesting...
- Take a few minutes to read this - this stuff is a life or death topic...
- HOMEWORK
- Finish whatever you don't get done in class and we'll see you next time!
11/25
- Remember the things you did with TinkerCad
- Time to make them in OnShape
- Create the basic CAD file (50)
- Create a 2D drawing page with all appropriate measurements (50)
- This will be a TEST GRADE!
11/21
CORE TOPIC
3.4 -- Computer Aided Design
ESSENTIAL IDEA/OBJECTIVES
CLASS ACTIVITIES
- Codega and Melvin are off to Austin, TX for a conference! You are to complete the following OnShape tutorials:
- Part Design
- Assembly Design
- 2D Drawings
HOMEWORK
11/19
CORE TOPIC
ESSENTIAL IDEA/OBJECTIVES
- Rapid prototyping is the production of a physical model of a design using three-dimensional CAD data.
CLASS ACTIVITIES
- Some quick notes on Rapid prototyping
- Let's watch some videos!
11/13 & 11/15
CORE TOPIC
3.4 -- Computer Aided Design
ESSENTIAL IDEA/OBJECTIVES
CLASS ACTIVITIES
- Check the OnShape from last class
- MORE OnShape!
- Today:
- Complete the next three self paced learning modules:
- Multi-Part Assemblies
- OnShape Assemblies
- Detailed drawings
- This will be checked for a grade next time!
11/11
CORE TOPIC
3.4 -- Computer Aided Design
ESSENTIAL IDEA/OBJECTIVES
CLASS ACTIVITIES
- 1st -- we clean up the workshop
- Reveal the winner of the design comp.
- OnShape Fools!
- Complete the following tutorials:
- Intro to sketching
- Part Design Using Part Studios
HOMEWORK
- Get this done if you do not do so in class!
- This gets checked for a grade next time!
11/07
CORE TOPIC
3.4 -- Computer Aided Design
ESSENTIAL IDEA/OBJECTIVES
CLASS ACTIVITIES
- Debrief the test tracks
- Describe the iterations of your design -- how did it change over the course of the project (this is narrative)
- What went well with your group AND design (that's two questions really)
- What would you change about your design to make it more successful?
- What did you learn about design and modeling from this activity?
- More TOPIC 3
- Quick notes (just take out the packet we had from earlier and make sure you have the highlights covered).
- Next:
- go to https://www.tinkercad.com
- Create an account
- Play around with it and create something -- lets say something that keeps your earbuds untangled or if you have fancy ones then something that keeps them organized/so you don't lose them
- Let's try to sign up for a http://www.onshape.com account
- If that doesn't work then try this:
- Go to PRODUCTS --> EDUCATION -- scroll all the way to the bottom and there should a a small sign in link. Try that one (it has worked for some people)
- Also try:
- Click on this link
- From here you should be prompted to login
- Then click on the OnShape logo in the top left --> then click on the "back to OnShape" text above the video screen.
- This should take you to the screen where you can design something
- In the LEARNING CENTER complete the SELF PACED COURSE TOPICS:
- Intro to sketching
- Part Design Using Part Studios
- I'll check it for a grade next class (i.e % done)
HOMEWORK
- Make sure you have an OnShape account.
10/25, 10/19, 11/1, 11/5
CORE TOPIC
- Identify and Define what a graphical model is and its importance to the overall design process.
ESSENTIAL IDEA/OBJECTIVES
- Graphical models are used to communicate design ideas
- A physical model is a three-dimensional, tangible representation of a design or system
CLASS ACTIVITIES
- To the workshop! Let's make some tiny test tracks!
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