1/18 & 1/19 (LAST DAY OF THE 2nd 9 Weeks!!!!!)
CORE TOPICS
- 2 -- Resource management and sustainable production
ESSENTIAL IDEA
- Resource management and sustainable production carefully consider three key issues—consumption of raw materials, consumption of energy, and production of waste—in relation to managing resources and reserves effectively and making production more sustainable.
CLASS ACTIVITIES
- Real world application of Topic 2
- Today's class
1/12 & 1/16 -- Enjoy your last day off until SPRING BREAK!
CORE TOPICS
- 2 -- Resource management and sustainable production
- 2.2 -- Waste Mitigation Strategies
- 2.3 -- Energy utilization, Storage, and Distribution
ESSENTIAL IDEA
- Resource management and sustainable production carefully consider three key issues—consumption of raw materials, consumption of energy, and production of waste—in relation to managing resources and reserves effectively and making production more sustainable.
CLASS ACTIVITIES
- Finish the notes from last class
- Time to take a vocab quiz!
- Next let's take another look at your standing desks
- By the end of class I need:
- A new materials list TYPED UP and emailed to Codega based on your revised design.
- It must include the following for JUST THE LUMBER and any specialty hardware (not screws and stuff)
- Item #
- Name of item
- price per unit
- number needed
- total cost
- link to the product page on lowes.com
- A subtotal for ALL of the stuff for your desk
- tax total (8% in Columbia)
- Total including tax
- It should look something like this:
1/10 & 1/11
CORE TOPICS
- 2 -- Resource management and sustainable production
- 2.2 -- Waste Mitigation Strategies
- 2.3 -- Energy utilization, Storage, and Distribution
ESSENTIAL IDEA
- Resource management and sustainable production carefully consider three key issues—consumption of raw materials, consumption of energy, and production of waste—in relation to managing resources and reserves effectively and making production more sustainable.
CLASS ACTIVITIES
- Quick review of last class on the smartboard
- Take a look at the packet Codega hands out
- Working in pairs you will create a PPT slide about a subtopic from the packet. You need to read your section (and maybe a bit of what comes before it), talk about it and then create a PPT slide that summarizes the main ideas IN YOUR OWN WORDS.
- The Topics:
- Methodologies for Waste Reduction and designing out waste
- Dematerialization and Product Recovery Strategies
- The Circular Economy
- Embodied Energy
- Distributing Energy - The Grid system
- Systems for Individual energy generation
- Quantifications and mitigation of Carbon Emissions
- Batteries, Capacitors, etc.
- Your PPT slide must include the following:
- The main info in your own words
- A picture that relates to your topic
- A max of 2 slides.
- You have to quickly present it.
- YOU WILL HAVE 40 MINUTES TO COMPLETE THIS ACTIVITY -- THEN WE PRESENT!
1/8 & 1/9
CORE TOPICS
- 2 -- Resource management and sustainable production
- 2.1 -- Resources and Reserves
ESSENTIAL IDEA
- Resource management and sustainable production carefully consider three key issues -- consumption of raw materials, consumption of energy, and production of waste -- in relation to managing resources and reserves effectively and making production more sustainable.
CLASS ACTIVITIES
- Today we intro the topic or resources and sustainable production -- why is this a key factor for Design Tech?
- Renewable vs. Nonrenewable resources individual work
- In your notebook:
- Define each term
- Find five examples of each type of resource (NOT only energy!)
- Renewable vs. non renewable resources activity (on the smartboard)
- Quick notes on renewability and resource reserves
- Find an example of a design that provided an innovative solution to meet basic human needs for energy, food and raw materials with renewable resources. Be ready to share with the class.
- Basic vocabulary activity -- Individual work to be completed in your notebook:
- Define the following AND provide and example:
- Re-use
- Recycle
- Repair
- Recondition
- Re-engineer
- Dematerlization
- Circular economy
HOMEWORK
1/4 & 1/5
CORE TOPICS
N/A
ESSENTIAL IDEAS
N/A
CLASS ACTIVITIES
- Standing desk peer evaluation and redesign
- We will use this graphic organizer
- Walk around and give pluses and deltas for the designs of other groups. This is CONSTRUCTIVE CRITICISM not being a jerk!
- Next, with your group engage in some self reflection on your design.
- Then we will go around the room and share positives and deltas for each groups designs. This is not personal so make sure to write down what suggestions your classmates make.
- Finally as a group you will consider the peer feedback and self reflections to create a new design. You must provide at least two orthographic projections of your standing desk 2.0
- EVERYONE in the group must draw!!!
1/3 (B-DAY ONLY ACTIVITY!)
CORE TOPICS
N/A
ESSENTIAL IDEAS
N/A
CLASS ACTIVITIES
- DESIGN FUN DAY!
- In your notebook make these charts:
- 1st Set of initial designs
-
Draw Your Design (notebook sketch is fine for this but it should have some measurements) |
Predict how many machine screws it will hold |
# of machine screws actually carried |
1 |
|
|
2 |
|
|
3 |
|
|
- Whatever team can hold the most pennies with their boat will win a special prize!
12/11,12/12 & 12/13 & 12/14
CORE TOPICS
1 -- Human Factors and Ergonomics
- 1.1a -- Anthropometrics
- 1.1b -- Psychological Factors
- 1.1c -- Physiological Factors
ESSENTIAL IDEAS
- Designers consider three human factors to ensure that products meet ergonomic needs.
CLASS ACTIVITIES
- To the workshop!
- Shop safety and etiquette
- Let's make some physical scale models of your design
- You will NOT finish these today.
- They will be done (and done well) by the end of the NEXT CLASS.
12/07 & 12/8
CORE TOPICS
1 -- Human Factors and Ergonomics
- 1.1a -- Anthropometrics
- 1.1b -- Psychological Factors
- 1.1c -- Physiological Factors
ESSENTIAL IDEAS
- Designers consider three human factors to ensure that products meet ergonomic needs.
CLASS ACTIVITIES
- Talk about the videos you watched for homework and expectations for tomorrow's video chat w/ the guy from google
- Back to the standing desks
- Your job today:
- Working in groups of 3 present your idea to the rest of the group
- Discuss as a team which design is the best combination of interesting design and feasibility (you actually make it)
- You can make revisions to any of the desks in order to make them more feasible
- Next, go online to lowes.com or homedepot.com and come up with a list of stuff you would need to build your desk. You have a $30 wood budget and a $15 hardware budget
- List needs to be itemized with product name, price per unit, number needed and total cost
-
Product Name |
Size |
Unit Cost |
Number Needed |
Total Cost |
- Next create a cut list (with sizes) you would need to create your desk
- Create a simple exploding isometric drawing of your desk
- Hopefully we can make some prototypes next week.
12/5 & 12/6
CORE TOPICS
1 -- Human Factors and Ergonomics
- 1.1a -- Anthropometrics
- 1.1b -- Psychological Factors
- 1.1c -- Physiological Factors
ESSENTIAL IDEAS
- Designers consider three human factors to ensure that products meet ergonomic needs.
CLASS ACTIVITIES
HOMEWORK
- On Friday we are having a virtual field trip with a guy who works on autonomous vehicles for Google. Please watch these YouTube videos so you have some clue about his talk...
Why Learn Control Theory?: https://www.youtube.com/watch?v=oBc_BHxw78s
Closed Loop Control: https://www.youtube.com/watch?v=O-OqgFE9SD4
These are a bit intense but give them a look anyway...
PID Control: https://www.youtube.com/watch?v=UR0hOmjaHp0
PID Examples: https://www.youtube.com/watch?v=XfAt6hNV8XM
And an (old) article/video on Google's self driving car project: http://spectrum.ieee.org/automaton/robotics/artificial-intelligence/how-google-self-driving-car-works
11/29 & 11/30 - 12/1 & 12/4
CORE TOPICS
1 -- Human Factors and Ergonomics
- 1.1a -- Anthropometrics
- 1.1b -- Psychological Factors
- 1.1c -- Physiological Factors
ESSENTIAL IDEAS
- Designers consider three human factors to ensure that products meet ergonomic needs.
CLASS ACTIVITIES
- Take a look at the other human factors of design!
- Working in small groups complete the following assignment:
- Create a commercial/Public Service Announcement reminding designers to consider Physiological or Physiological Factors into their designs.
- Codega will assign your group on physiological factor.
- These Docs will help with the content -- Topic 1 Overview Part 1B.pdf Topic 1 Overview Part 2.pdf
- Your PSA must include the following:
- A video :30-1:30 long
- A brief definition of your term
- A design context for the factor and an example of it in the real world!
- Some sort of slogan/catch phrase/whatever to help people remember to consider your factor.
- A bit of music (just to make it interesting...
- Some kind of credits
- Here are the topics:
- Human Information processing systems (make sure you discuss how breakdowns can occur)
- Environmental Factor (Psychological Factor) - Thermal Comfort
- Environmental Factor (Psychological Factor) - Noise
- Environmental Factor (Psychological Factor) - Humidity
- Environmental Factor (Psychological Factor) - Lighting
- Physiological Factor - Biomechanics
- Physiological Factor - Comfort and fatigue
- Physiological Factor - Designing for discomfort
- What makes a good PSA you ask? Check these out!
- These will be due MONDAY!
CORE TOPICS
1 -- Human Factors and Ergonomics
- 1.1a -- Anthropometrics
- 1.1b -- Psychological Factors
- 1.1c -- Physiological Factors
ESSENTIAL IDEAS
- Designers consider three human factors to ensure that products meet ergonomic needs.
CLASS ACTIVITIES
- Welcome back!
- Presentation of ideas for those of you who received a 7 on the test tracks
- Notes on the other human factors of design
- Read this article (it's short ) -- what human factor does this design address? Explain your answer citing evidence from the article (and its images!)
- Read this article and do the same thing
- Codega will hand back your drawings from the other day and as a class we will discuss some stuff with these...
HOMEWORK
11/20 & 11/21
CORE TOPICS
1 -- Human Factors and Ergonomics
- 1.1a -- Anthropometrics
- 1.1b -- Psychological Factors
- 1.1c -- Physiological Factors
ESSENTIAL IDEAS
- Designers consider three human factors to ensure that products meet ergonomic needs.
CLASS ACTIVITIES
- Let's take another look at your standing desks for Heider
- The desk you designed was for Heider. Now I want you to modify it for student use.
- Next create a SCALE orthographic drawing of your design (that's on paper this time) and you will use this document for the measurements:
- anthropometric data set CDC.pdf
- child77lnk.pdf (this data set is really old but if the other document doesn't have a measurement you are looking for then try this one)
- Pick the right numbers for the right ages!
- Try to figure out what are the right numbers -- this is intentionally vague!
- Use a ruler!
- These will be due at the end of the block.
HOMEWORK
- If you got a 7 on the test track remember your bonus
- It needs to be awesome -- just doing it does NOT guarantee a better grade (remember the About Me projects at the start of the year)
- It should have some sort of finish to it (paint, sanding, stain, etc.)
- Make it neat, clean, and tidy.
- You'll present it to the class the day we get back from break! Good Luck!!!!!!!!
11/16 & 11/17
CORE TOPICS
1 -- Human Factors and Ergonomics
- 1.1a -- Anthropometrics
- 1.1b -- Psychological Factors
- 1.1c -- Physiological Factors
ESSENTIAL IDEAS
- Designers consider three human factors to ensure that products meet ergonomic needs.
CLASS ACTIVITIES
- Quick review of ANTHROPOMETRY
- Sorry I was out last class.
- Talk about some of the anthropometric data sets you found.
- Let's find some design context for different types of anthropometric data:
- Using this document use the following pages of anthropometric data:
- 28
- 29
- 33
- 37
- 44
- 48
- 66
- 56
- 72
- 73
- 76
- Your job (with a partner) is to figure out what type of consumer product would use this data. For each page Codega expects at least 3 different types of products. For example, if it were for finger width don't just do ring, wedding ring, engagement ring, claddagh ring, etc. THINK CREATIVELY AND THINK SIMPLY!
- Make sure you for each entry in your notebook you write what the measurement is what the design context you came up with.
HOMEWORK
11/14 & 11/15
CORE TOPICS
1 -- Human Factors and Ergonomics
- 1.1a -- Anthropometrics
- 1.1b -- Psychological Factors
- 1.1c -- Physiological Factors
ESSENTIAL IDEAS
- Designers consider three human factors to ensure that products meet ergonomic needs.
CLASS ACTIVITIES
- Look over these notes and take them in your DT notebook:
- Take a few minutes to explore this web page. Then take notes on your notebook. We will be working with this in greater detail over the next few class periods so make sure you have a solid understanding of the topic.
- Find an anthropometric data set that interests you and complete the following:
- The organization that compiled the data
- The date it was published
- The domain (i.e. area) that the data set covers
- WHY you find it interesting...
- Take a few minutes to read this - this stuff is a life or death topic...
- HOMEWORK
- Finish whatever you son't get done in class and we'll see you next time!
11/10 & 11/13
CORE TOPIC
3.3 -- Physical Modeling
3.4 -- Computer Aided Design
3.5 -- Rapid Protoyping
ESSENTIAL IDEA/OBJECTIVES
- A physical model is a 3D tangible representation of a design or system
- A computer aided design is the generation, creation, development, and analysis of a design or system using computer software.
- Rapid prototyping is the production of a physical model of a design using three dimensional CAD data
CLASS ACTIVITIES
11/8 & 11/9
CORE TOPIC
ESSENTIAL IDEA/OBJECTIVES
- Rapid prototyping is the production of a physical model of a design using three-dimensional CAD data.
CLASS ACTIVITIES
- Let's watch some videos!
- Again, using TINKERCAD create a design that solves ONE of the following problems (Codega will assign them):
- Tooth paste falling off of a shelf/out of a cabinet
- Holding a soft cover book open (especially near the start and end)
- Loose change in your pocket falling out
- Cups not fitting in your car cup holder
- You select the problem and create a solution!
- HOMEWORK
- TEST next class on modeling
- Should be relatively short...and hopefully pretty easy...
11/6 & 11/7
CORE TOPIC
3.3 -- Physical Modeling
3.4 -- Computer Aided Design
3.5 -- Rapid Protoyping
ESSENTIAL IDEA/OBJECTIVES
- A physical model is a 3D tangible representation of a design or system
- A computer aided design is the generation, creation, development, and analysis of a design or system using computer software.
- Rapid prototyping is the production of a physical model of a design using three dimensional CAD data
CLASS ACTIVITIES
- Codega will check your desk in TinkerCad
- Now take your desk apart and put it all on one plane -- this will make it easier for Codega to 3D print some of them.
- Send the file to john.codega@richlandone.org following these steps:
- Export
- Export it as a .STL
- When it's in your documents folder or One Drive change the name from whatever silly name TinkerCad gave it to your name.
- email that file to Codega
- Now for the not very interesting part of today's class:
- Read the 4 page document about CAD
- Interact with it -- that means highlight/underline/whatever you need to do in order to show that you read and processed it.
- This will be checked for a GRADE!
- Answer the following questions in your notebook!:
- Discuss the merits of CAD for design development
- Explain the difference between Virtual Reality and animation
- Discuss how virtual reality and motion capture technologies may be used to inform human factor investigations.
10/31 & 11/1 and 11/2 & 11/3
CORE TOPIC
3.3 -- Physical Modeling
3.4 -- Computer Aided Design
3.5 -- Rapid Protoyping
ESSENTIAL IDEA/OBJECTIVES
- A physical model is a 3D tangible representation of a design or system
- A computer aided design is the generation, creation, development, and analysis of a design or system using computer software.
- Rapid prototyping is the production of a physical model of a design using three dimensional CAD data
CLASS ACTIVITIES
- You will have 30 minutes to set up your test track
- After 30 minutes Codega will test.
- Remember, you have 3 chances for your car to complete the course. If it does not then you will get a 7 on this project. We talked about this for over a week and you knew the stakes...
- Clean up and head back to the classroom
- Take some brief notes on computer aided design and rapid prototyping
http://www.efunda.com/processes/rapid_prototyping/intro.cfm
http://www.padtinc.com/blog/the-rp-resource/12-things-every-engineer-should-know-about-rapid-prototyping
http://www.livescience.com/39810-fused-deposition-modeling.html
HOMEWORK
- Before you start you need to do a little bit of research.
- Find some inspiration
- take a look at existing products. Save those images (at least 5)
- Look for other furniture that has some aspect/characteristic/element that interests you and save those images (at least 5)
- Look for other non furniture products that has some aspect/characteristic/element that interests you and that you might want to incorporate into a design and save those images (at least 5)
- Finally, find three images that will inform the color or feel that you would like to have in your design and save them. This is most abstract part of the process -- you are just looking for inspiration here.
- Put all of your inspiration together in a Microsoft Publisher document -- think an elementary school collage.
HOMEWORK/CLASSWORK FOR THURSDAY - FRIDAY
- Watch some videos about:
- Next, sketch out three (3) rough ideas based on your work. It does not need to be a complete reinvention of the standing desk but it should be a combination of existing products along with some original ideas from you.
- Pick one of the desks you like best to start creating in TinkerCad .
- YOUR DESK WILL BE DUE:
- MONDAY for A-day
- Tuesday for B-Day
- I'll 3D print the best ones. We will revisit these ideas later and perhaps actually make a few prototypes.
-
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