Identify the importance and use of Conceptual Modelling
ESSENTIAL IDEA/OBJECTIVES
A conceptual model originates in the mind and its primary purpose is to outline the principles and basic functions of a design or system.
CLASS ACTIVITIES
Introduction to modeling
The (Codega modified) Marshmallow Challenge
You have 18 minutes to create the highest free standing structure out of 20 sticks of spaghetti, one yard of tape, one yard of string, and one marshmallow (which goes on top).
We will measure to see who has the highest one that remains standing.
Watch the TED Talk about the marshmallow challenge
After the first round we will do it again, but this time you must take 5 minutes to first reflect on what went well and what could be improved and THEN create a NAPKIN sketch of your new design. After that time you will build it again, this time with only 13 minutes.
We will measure again. The winning group will be the team that has the highest TOTAL height (remember, only buildings that remain standing will count towards the total) will get the remaining marshmallows.
The content is easily found in the links above -- what I'm really looking for here is can you put it together in an interesting, cohesive, creative way that will help you remember the information!! This is a design class after all...
There are several keys stages in the product life cycle
Class Activities
Review your homework
Talk about the Product life cycle
Take some more notes
Find at least three products in each stage of the product life cycle
Be careful with just random google searches -- you may need to think about this on your own in a critical manner. Anyone who tells me about 3D tvs being in the growth stage will get lunch detention for a month!
Provide an example from each of the categories of innovation (see above) and be ready to discuss them with the class. Also work on the definitions of Innovation Strategies.
HOMEWORK
Find something from your house that you think is an INNOVATION
disruptive or process ONLY (sustaining is too easy!)
Bring it in and prepare to share it with the class (p.s. -- this isn't as easy as it seems and there are RIGHT and WRONG products to bring!!!)
9/1 and 9/5
OBJECTIVES
Discuss the attributes and insights that make Jony Ive the greatest industrial designer of the 21st century
Differentiate between the different types of Intellectual Property protection available to designers
STANDARDS/ESSENTIAL IDEA
The protection of a novel idea of how to solve a problem is a major factor in commercial design.
The DESIGN CYCLE -- SUPER, SUPER, SUPER IMPORTANT FOR THIS YEAR!!!!!!!!!!!!!!!!!!!!!!!!!!!
What stands out to you about the Design Cycle?
Which part of the Design Cycle do you think is the most important? JUSTIFY YOUR ANSWER!!!
INVENTION
Some quick definitions!
What drives invention?
Quick activity:
Find four novel products or inventions for each website (see Time Magazine and Atlantic article links below). Explain how those inventions include one or more of the drivers listed.
You will introduce yourselves to me and to one another, but there is a catch:
You will have 3 hours to design and then create anything you want that captures the essence of you
The project MUST contain the following elements (point value is included in the parentheses):
Your design can take any form but CREATIVITY is paramount. This class will require you to think creatively to solve complex problems on an almost daily basis so why not see if you measure up. By interacting with it (whatever that means for your design) Codega must get a sense of who you are. There is a degree of subjectivity to this therefore a formal grade will not be assigned until after the presentations are given (75 points).
If this sounds unreasonable to you please reconsider taking this class -- HL Geography and HL Bio are looking for more students!
This part will be turned in on Thursday at the end of class and will be presented to Codega and the class on Monday -- NO EXTENSIONS!
You must provide a WRITTEN explanation of your thought process -- how did you come up with your idea (hint: it didn't just pop into your head) (20 points)
Included any notes, sketches, or brainstorming that you did in the design phase (just attach it to the written document)
The Presentation (5 points)
Basically take no more than 1 minute to explain your project.
You can work on this at home BUT Codega MUST see you working on it in class (progress will be recorded as a daily grade)
THIS PROJECT IS INTENTIONALLY VAGUE!
This will count as your first test grade.
8/22 and 8/23
Reintroductions/introductions
Codega's expectations:
You're an IB kid now...if I have to call home, for any reason, do yourself a favor and consider becoming a German Journeyman -- learn a trade, travel the country exchanging your labor for room and board, wear these goofy outfits...Interested in hearing more? Read this article from the NYTimes!!!
Intro to Design Technology (aka IB PROBLEM SOLVING)
You will introduce yourselves to me and to one another, but there is a catch:
You will have 3 hours to design and then create anything you want that captures the essence of you
The project MUST contain the following elements (point value is included in the parentheses):
Your design can take any form but CREATIVITY is paramount. This class will require you to think creatively to solve complex problems on an almost daily basis so why not see if you measure up. By interacting with it (whatever that means for your design) Codega must get a sense of who you are. There is a degree of subjectivity to this therefore a formal grade will not be assigned until after the presentations are given (75 points).
If this sounds unreasonable to you please reconsider taking this class -- HL Geography and HL Bio are looking for more students!
This part will be turned in on Thursday at the end of class and will be presented to Codega and the class on Monday -- NO EXTENSIONS!
You must provide a WRITTEN explanation of your thought process -- how did you come up with your idea (hint: it didn't just pop into your head) (20 points)
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